Solitaire
- 57 tools
- No watermark
- No daily limit
Klondike, the one that came with every computer. Click a card to pick it up and click where it goes, or double click to send it home. Every deal here has been proven winnable by a solver before it was ever dealt to anybody, which matters more than it sounds: roughly one shuffled Klondike deal in five cannot be won however well it is played, and there is no way to tell from the table which kind you were given. Losing here is always something you did.
Drag a card where it goes, or click it and click again. Double click sends it home.
Drag a card, or click it and then click where it goes. A run moves with the card you take hold of. Double click sends a card to its foundation, U undoes, D turns the stock, and Escape puts down whatever you picked up. Draw three is the standard game; turn it off for the easier one. Your fewest moves is kept on this machine only.
Frequently asked questions
Is anything sent to a server?
No, and there is no server to send it to. The site’s security policy sets connect-src ‘none’, so the browser blocks network requests from these pages. The deal is laid out in this tab and your fewest moves is kept in this browser on this machine.
What does proven winnable actually mean?
That a solver searched the deal for a line that wins, and found one, before the deal was put on the list this page picks from. It is not a claim that you will win, only that winning is possible. About one shuffled Klondike deal in five cannot be won by anybody, and many more cannot be won without knowing where the face-down cards are, which is why so many solitaire apps feel arbitrary: you cannot tell a bad deal from a bad decision.
Why is there a list of deals rather than a fresh shuffle each time?
Because proving a deal winnable takes about a second, sometimes two and a half, and doing that in the browser means a page that looks like it has hung before it deals anything. A script does the proving instead, and stores the seed of each deal it proved. A seed is a dozen characters, so a few hundred deals cost a few kilobytes rather than the whole table.
Is the solver ever wrong?
It can fail to find a win that exists, and it says so rather than guessing: when it runs out of budget it answers "undecided" and the deal is thrown away instead of being added to the list. So the list is biased towards deals whose win is easier to find, which is the right way to be wrong. A deal on the list is one somebody can win.
What is the difference between draw three and draw one?
Draw three turns three cards from the stock at a time and is the standard game; you can only play the top one of the three, so much of the pack is out of reach until the order shifts. Draw one turns one and is far easier, and calling both of them Klondike is why two people can disagree about whether solitaire is hard. Both are here.
Can I drag the cards?
Yes, with a mouse or a finger, and a run comes along with whatever card you take hold of. Clicking a card and then clicking where it goes does the same thing, and it is kept because it is the half that works from a keyboard: dragging is the one interaction that cannot be done with the Tab key. Two clicks are also quicker than a drag once you have played a hand. Double clicking still sends a card home, because that is the move you make forty times a game.
Can I take a card back off a foundation?
Yes. It is occasionally the only way to free a colour you need in the tableau, and a game that will not let you is quietly harder than Klondike is supposed to be.
Can I play with a keyboard only?
Yes. Tab moves between cards, Enter picks one up and puts it down, H sends the card under the cursor to its foundation, D turns the stock, U undoes and Escape puts down what you are holding. Every card announces its rank and suit, and every pile announces how many cards are on it.